Business, Fine Art and Artists, Free News Articles

The NFT Art Market Just Got Safer and Faster – VR-All-Art Integrates Solana Blockchain to Develop New Protocol

ZUG, Switzerland -- VR-All-Art, one of the leading platforms for exhibiting and acquiring art in virtual reality, today announced an integration with the Solana blockchain. The adoption of a blockchain infrastructure for virtual exhibitions is meant to ease art trade in virtual reality while bringing liquidity and regulation to the growing NFT art market. The platform will ensure that art registered on the blockchain is compatible with established regulations and copyright laws by developing the All-Art Protocol on Solana.

With the All-Art Protocol, VR-All-Art is aiming to bring constant liquidity to the world of tokenized art by creating a unique type of AMM (automated market maker) liquidity pools for NFTs. The protocol introduces a new standard, the NFT-PRO, designed for stakeholders in the art market. The NFT-PRO standard will enable artists to customize license rights for each art piece they create and embed them into NFT-PRO smart contracts. Through this mechanism, the All-Art Protocol will protect both artists and collectors, while enabling new use cases for owning, exhibiting and trading art on the blockchain.

"What we have witnessed with the latest trend in registering art as NFTs is a lack of proper infrastructure to handle the demand," said Vitomir Jevremovic, CEO and Founder of VR-All-Art. "Ethereum transactions are slow, while the fees for minting and trading NFTs are skyrocketing. The environmental impact of a single NFT mint is enormous. This is not sustainable. Artists and galleries need affordable ways to put their art on the blockchain and have real-time transactions to handle live auctions. This is why we have chosen Solana. It is the fastest and most promising blockchain with a low energy-consumption footprint. We simply need things to work when people are minting NFTs and creating virtual exhibitions."

Talking about the NFT standard currently in use, Jevremovic said, "The art market got a good introduction to what blockchain can do for it, but it was a tough lesson to learn because NFTs are just not a good enough solution." He went on to state, "With the current NFT model, you basically own a string of text in the form of a hash or a link. This is not an art piece. We need better ways to incorporate art license rights into smart contracts. We believe the global art market needs a blockchain standard in line with the regulatory framework for art. Only then can we expect the art market to expand and scale in the digital and virtual space, with more people engaging and transacting value through NFTs."

Anatoly Yakovenko, the President of the Solana Foundation said, "Fast, low-cost NFTs have the potential to bridge legal rights and digital authentication in ways never before possible. I'm delighted the All-Art Protocol is choosing to build on Solana, and look forward to their launch." VR-All-Art invites other platforms to use the All-Art Protocol and join its efforts to regulate the NFT art market and provide more liquid assets for stakeholders.

Don't miss any news about the All-Art Protocol and hot NFT topics on Twitter @allartprotocol.

About VR-All-Art

VR-All-Art is an established platform in the art and XR space. It is a platform and a marketplace for artists, galleries, museums and the general public to exhibit, explore and acquire art in virtual exhibitions. A virtual space, a metaverse of galleries and exhibition spaces with no physical boundaries, it is revolutionizing art exhibitions and art spaces by giving new power to artists as they are no longer constrained to the limitations of real world space and time.

To learn more, please visit To learn more about the All-Art Protocol, please visit

About Solana

Solana is a high-performance Proof of Stake (PoS) blockchain focused on delivering scalability without sacrificing decentralization or security.

Until now, blockchains have been single-threaded computers, guaranteeing no two transactions conflict if executed in parallel. Solana unlocks concurrent GPU-parallelization for the first time, using Proof of History (PoH), a clock before consensus, delivering high speed, low latency, and inexpensive transactions, all at layer 1 without sharding.

Developed by a team of former Qualcomm, Apple, Intel, and Dropbox engineers, Solana is stewarded by The Solana Foundation and is advanced by a loyal community of decentralized developers around the world. To learn more, please visit

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Business, Entertainment, Free News Articles, Product Launches, Software, Travel and Tourism

Travel Back in Time on a Virtual 3D Tour to the Famed Roman Temples of Baalbek

BLOOMINGTON, Ind. -- The famous temple complex of Baalbek, the ancient Heliopolis in Lebanon, is one of the largest Roman religious sites in the world and part of the world heritage. Baalbek has a rich history that goes back to around 8,000 BC. The remaining six pillars of the Temple of Jupiter are now a landmark of Lebanon. On March 31, the "Baalbek Reborn: Temples" app from Flyover Zone will launch using the latest technology to reconstruct what today's ruins looked like in the past. On a journey through time, the virtual tour brings this heritage back to life and shows the Temple of Jupiter Heliopolitanus, the Temple of Bacchus, the Temple of Venus and the Temple of the Muses.

This extraordinary experience is the result of a collaboration between the Lebanese General Department of Antiquities (DGA), the German Archaeological Institute (DAI) and Flyover Zone, a US-based company that specializes in virtual time travel to cultural heritage sites. Experts from the DAI who have been working on the site since 1998 provided the scientific basis for the 3D reconstructions. By using the latest technology, Flyover Zone succeeded in creating an impressive experience taking users on a journey into the past.

"What's fascinating about Baalbek is not only the Roman temples, but also its almost 10,000-year history," stresses Margarete van Ess, director of the Orient Department of the German Archaeological Institute and longstanding head of scientific research in Baalbek. "As an archaeologist, finds and research results give me images in my mind of what this special place looked like at that time. It's fantastic that the temples are now given shape in the app and can be viewed by people all over the world!" says van Ess.

The depth and relevance of the scientific knowledge conveyed via the app makes Baalbek Reborn: Temples unique. Users can choose to move either virtually through today's excavation site or through the digital reconstruction of the ancient religious sites. The audio track, optionally in Arabic, French, English or German, provides scientifically sound knowledge and explanations. There are 38 stops distributed across the temple complexes, presented by the researchers of the DAI. This makes the app equally interesting for laypeople and experts.

Bernard Frischer, founder and president of Flyover Zone stated: "For Flyover Zone, this project has been a dream come true. In addition to the sheer size of the Baalbek sanctuary, its cultural significance cannot be exaggerated. In antiquity, people from distant points of the empire consulted the oracle of Baalbek, and we even have records of emperors doing so, too. Now we are using what we learned to bring Baalbek into the classrooms and living rooms of students and the general public. We hope that thousands of people around the world will download the virtual tour and use it to whet their appetite to visit the site when the COVID-19 pandemic passes and international travel is possible again."

"The Baalbek Reborn: Temples" virtual tour is provided free of charge thanks to the generosity of Bassam Alghanim who donated the funds in loving memory of his parents, Yusuf and Ilham Alghanim. The DAI and Flyover Zone thus contribute to promoting a deeper understanding of the importance of the ancient temples, making scientific knowledge more widely accessible and promoting Baalbek as an important tourist site.

The virtual tour can be downloaded for use on smartphones and tablets (Android, iOS), PCs and laptops (Macintosh, Windows 10) as well as VR headsets (Oculus Go, Oculus Quest, Oculus Rift, Oculus Rift-S, HTC Vive).


Sneak peek - Baalbek Reborn Temples Trailer:

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Facebook: @flyoverzone

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Twitter: @flyover_zone

#BaalbekReborn and #Baalbek


The German Archaeological Institute (DAI) is one of the world's leading research institutions in the field of archaeological sciences and ancient studies. Founded in 1829, the German Archaeological Institute has its head office in Berlin and is a federal agency operating within the remit of the Foreign Office. Including the head office, the institute has six major facilities in Germany and is globally active, with five departments abroad. The DAI carries out archaeological research on over 300 projects around the world. Among its other tasks are the preservation of cultural assets through site management and heritage management as well as maintaining cultural identity in host and partner countries.


Flyover Zone is an employee-owned company based in Bloomington, Indiana (USA). It has staff in seven countries on three continents. The company's special strength is the creation of virtual tours that take users on trips that combine time travel with travel through space. Since its founding, the company has published virtual tours of ancient Rome and Hadrian's Villa, the World Heritage Site located in Tivoli, Italy. Work is underway to release new virtual tours in 2021 - presenting sites in ancient Athens, Egypt, and Mexico.

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Alliances and Partnerships, Business, Education and Schools, Free News Articles, Software, VAR and IT Consulting

MoSHE and IntelliMedia Networks Partner to Digitally Transform the Ethiopian Higher Education and Vocational Training Sector

LOS ANGELES, Calif. -- The Ethiopian Ministry of Science and Higher Education (MoSHE) agrees to join forces with IntelliMedia Networks Inc. and its local partners Andalem Consulting PLC and United Systems Integrators, to enable a country-wide online learning platform to streamline access to higher learning across Ethiopia and improve quality of education and training for undergraduate and graduate students.

This historic public-private partnership will implement IntelliMedia's Apollo Learning and Training Management System (LTMS) that utilizes engaging virtual reality (VR) and augmented reality (AR) content with a multi-phase five-year strategy ranging from a short term COVID-19 response to a full digitization of the Ethiopian higher education and training sector. The project which is valued at multi-million dollars will build higher education institutions' capacity for delivery of Ethiopian-authored content to anyone with a smartphone, including live and on-demand classroom courses, access to additional learning material, centralized secure online testing, artificial intelligence (A.I.) backed personalized learning and data-driven sector performance metrics.

The project is a direct outcome of Ethiopian prime minister and Nobel peace prize winner Dr. Abiy Ahmed's digital transformation agenda, for Ethiopia's inclusive and sustainable development. It will bridge the gap between higher education and the local economy through effective integration with industrial actors through project-based learning, precision internships and job placement. It also aims to become the driving force for technology entrepreneurship and the development of a vibrant national startup ecosystem.

"This partnership is yet another important milestone in our effort to digitize the Ethiopian higher education and vocational training sector, as an integrated part of the overall digital Ethiopia strategy set forth by the government," said MoSHE State Minister Professor Afework Kassu Gizaw. "We are excited to bring this capability to Ethiopia's student body as it will help us further achieve a fundamental shift by enabling higher education institutions to provide high quality, immersive and personalized education coupled with data-driven metrics helping us reach our goal of improving our teaching institutions."

"As a member of the Ethiopian diaspora since 1978, I am especially honored to contribute to Ethiopia's digital transformation by providing educational platforms ideal for its unique needs. With IntelliMedia's consultative and collaborative approach in overcoming local challenges and its commitment to a fully transparent knowledge-transfer, this project will play a significant role in creating opportunities for the Ethiopian knowledge workforce and in fostering entrepreneurship. We will work as a strong and determined partner to support the advancement of education in Ethiopia," said Teodros Gessesse, CEO and co-founder of IntelliMedia Networks, Inc.

"There is a convergence of themes playing out in emerging markets that's accelerating educational institutes' engagement with online learning and training systems. IntelliMedia is thrilled with this partnership, which will provide the necessary flexibility for MoSHE and Ethiopian institutions to deliver content using our immersive learning technologies," said IntelliMedia's president and co-founder Darshan Sedani.

The collaboration between MoSHE, IntelliMedia Networks and local Ethiopian partners Andalem Consulting PLC and United Systems Integrators (USI) is prepared to affect a rolling deployment that is geared to enable Ethiopians to locally create educational content, manage and expand the Apollo LTMS platform based on local infrastructure and mobile data network conditions.

"This private public partnership is an ideal platform that will enable us to effectively mobilize the necessary resources to execute on our joint mission to digitize higher education and better integrate it with the country's and the global digital economy," says Michael Tesfaye Hiruy Managing partner of Andalem Consulting PLC.

"This is a true collaboration of government, the Ethiopian diaspora and local Ethiopian businesses in a project that empowers Ethiopians to create sustainable growth," said Michael Shebelle managing director of USI Ethiopia.

The Ministry of Science and Higher Education (MoSHE) of the Federal Democratic Republic of Ethiopia is established by proclamation number 1097/, in October 2018, and is responsible to lead the development of science, higher education as well as the technical and vocational education and training (TVET) in Ethiopia.

IntelliMedia Networks Inc. is a U.S.A. and India based company specializing in developing and deploying immersive media platforms that distribute content through the cloud and onto multiple screens. Utilizing extensive experience IntelliMedia has global customers in a variety of markets. IntelliMedia is a winner of two Product of the Year awards at the 2019 National Association of Broadcasters show for products recognized as trail blazers in the video industry.

Andalem Consulting plc is an Ethiopia based firm dedicated to enabling technology and Data-Driven decision-making to advance Africa's economic transformation and sustainable development. Andalem is dedicated to build Private-Public ecosystems that think globally and implement sustainable solutions. Focusing on various markets, Andalem is committed to foster international collaborations that build Africa's technological capacity and accelerate its sustainable development.

United Systems Integrators is an Ethiopian company specializing in building and supporting IT infrastructure and software integration in the financial industry, focusing on banking application software and ERP implementations. USI is a best-practice proven system integrator in Africa with over 20 years of experience and excellent customer satisfaction track record headquartered in Addis Ababa with offices in Nairobi.



C. Jenkins, IntelliMedia Networks

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*Caption: IntelliMedia Networks Mixed Reality Training.

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Advertising and Marketing, Business, Free News Articles

Brand Solutions for Lockdown: Why not Launch your Product with AR?

LOS ANGELES, Calif. -- Immersive Augmented Reality developer INDE launches a range of technology initiatives to help launch and promote brands during the COVID-19 pandemic.

"Where once events provided an opportunity to create a human connection, we are now left with warehoused products and siloed audiences; and where retail spaces once offered a chance to buy, try and explore, we are now left with a two-dimensional surface that doesn't afford the same level of connection that physical retail once did. The unique affordances of Augmented Reality in all its forms presents a solution to some of the problems that we're all currently facing," said Alex Poulson, CEO of INDE.

INDE, the award-winning immersive studio specialising in AR has moved to provide brands and retailers with technologies that enable product promotion and demonstration via mobile devices to counter some of the key issues arising from widespread store closures and conventional advertising budget cuts.

Through its WebAR, MobileAR and Virtual Reality technologies, illustrated by showcases and use cases, INDE offers practical and cost-effective access to these frontier technologies.

WebAR offers a unique, highly immersive platform to allow AR product demo without the need to download "another app." WebAR can offer 2D and 3D experiences on iOS and Android, representing a great way for brands to explore the potential of AR marketing without the need for a dedicated app build.

MobileAR can be used to deliver product configuration, as well as other visual effects using rich media AR straight from iOS/Android. MobileAR represents the choice for brands looking for longer-term engagement with B2B and B2C brands.

Virtual Reality brings live events and launches to life for brands that are unable to launch public events. INDE's VR development gives brands and retailers the chance to broadcast 360 and 180-degree video in both live and recorded formats. VR is visually very powerful, allowing brands the opportunity to really engage users in product launches.

To learn more about how augmented reality can transform promotion in the COVID-19 Pandemic visit:

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Awards and Honors, Business, Entertainment, Free News Articles, Software

IntelliMedia Bags Two Product of the Year Awards at the NAB Show 2019

LOS ANGELES, Calif. -- California-based leading immersive media technology provider IntelliMedia, bagged not one but two of the coveted Product of the Year awards at the world's largest media tech expo NAB 2019, which concluded recently in Las Vegas.

MiXie and HoloPort, two of the three path-breaking products that the company launched this year, generated buzz in streaming community by winning the NAB Show Product of the Year Awards. They share the envious space at the top with Adobe, Blackmagic and Canon. Over 1,600 companies from more than 160 countries showcased their products. The winners have made the cut from shortlisted products in 13 different categories.

MiXie is aimed at empowering individual live streamers with real-time graphics overlays. HoloPort is an enterprise VR application capable of supporting 360-degree hyper-reality streaming. The third product is a solution builder for integrating comprehensive Video AI in streaming video applications.

IntelliMedia's products are next-generation technology solutions that level the playing field for an average user by enabling them to generate studio quality content on their personal hand-held devices.

"It is this innovative approach in configuring products that has brought the company in this league," says IntelliMedia president and co-founder Darshan Sedani. "To be recognized by the NAB is a great honor. We sincerely appreciate the fact that two of our products were awarded. Innovation is in our DNA. At IntelliMedia we are driven by the passion, creativity, and tenacity of our team members," he said.

IntelliMedia delivers personalized video experiences across all screens and has a proven track record in video management, publishing, analytics, and monetization. It has been providing media-tech solutions to many corporations, OTT providers, government agencies and SMBs.

"Winning the National Association of Broadcasters (NAB) Show Product of the Year award is fantastic as it gives our products industry recognition. We believe our products will simplify and reshape the way consumers and businesses broadcast their live video content," CEO and co-founder Teodros Gessesse says.

While HoloPort is already available, IntelliMedia will commercially launch MiXie later this year.


It is a hyper-reality streaming solution that provides customized high-impact immersive media and visualization applications. "HoloPort is our bold attempt to bring hyper-reality streaming to your fingertips," Sedani says

It lets users experience 360-degree walkthroughs with integrated AR elements. A user can experience volumetric video within this virtual environment.

"We still see VR as science fiction. It's not only about playing games, both VR & AR have a significant role to play in the enterprise technology ecosystem. With advancing technology, the very notion of a clear dividing line between reality and virtual reality has blurred in creative ways," Sedani adds.

The application of this product can be limited only by imagination. Real-estate firms can showcase properties virtually, along with the avatar of an agent to guide the visitor through the property. Universities can train or impart digital education. Corporations can make presentations, announcements, and sales communications. Medical VR is another area with fascinating possibilities. Event organizers, sports leagues and others can similarly use it too.


"81 percent of Twitch users are professional steamers. 56 percent of YouTube users are creators. The future belongs to user-generated content," Sedani outlines the concept of his award-winning product.

MiXie is the world's first full-featured iOS video broadcast application with real-time professional graphics overlay.
It facilitates professional live streaming on multiple platforms. With MiXie, a single person production crew can create professional live streaming on existing platforms like FB, YouTube & Twitch - which have the world's largest content creators' communities.

"As live streamers' community is growing at an astronomical rate, the need of the hour is to empower streamers with the tools to create professional-grade live broadcast with minimal investment. MiXie will extend real-time VFX capabilities to live streamers worldwide," Sedani adds.

This product is highly recommended for live streaming of sports, events, seminars, presentations, keynote addresses and faith-based event broadcasting, etc.

Video AI:

IntelliMedia's Video AI technology recognizes every frame of the video and extracts intelligent insights. In real-time, it can recognize objects, faces, expressions, and gender, converts speech to text, builds auto-metadata, to name a few areas that it's powerful AI capabilities.

The Architects:

IntelliMedia team worked hard and round-the-clock to create these trail-blazing products. Product teams were led by Joy Shah (HoloPort), Nirav Vasa (Video AI), Devang Ajmera (MiXie). They put all of their energies and brain in shaping them with the singular purpose of making life easy for the end-users.

About IntelliMedia:

A highly flexible and service-oriented company, IntelliMedia has registered an average annual growth rate of over 90 percent. President Darshan Sedani and CEO Teodros Gessesse are the founders of the company.

"As a company, we know that we are now entering an expansion phase as we successfully conceptualize and execute on products that win awards. The NAB Show Product of the Year Awards that we won for two of our new products are the result of our team's focus to an unmet need in the industry," Gessesse says.

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Business, Free News Articles, Product Launches, Software

HaptX unveils its HaptX Gloves Development Kit to transform VR training and design

SEATTLE, Wash. -- HaptX Inc., the leading provider of realistic haptic technology, today unveiled the HaptX(R) Gloves Development Kit, an industrial-grade product for advanced simulation in virtual reality. HaptX Gloves empower professional VR users to develop simulations with realistic touch feedback and natural interaction for the first time.

"With HaptX Gloves, leading automotive and aerospace companies can touch and interact with their vehicles before they are built, radically reducing time and cost for design iterations," said Jake Rubin, Founder and CEO of HaptX. "Industrial and government organizations can deploy virtual training solutions that build real muscle memory, providing a safe, cost-effective, and flexible alternative to live training."

"Realistic touch is the missing link for many enterprise VR applications," said Jason Welsh, managing director in Accenture's Extended Reality practice. "We are particularly interested in how HaptX's precise motion tracking and realistic touch can help enhance the effectiveness of immersive learning solutions for our clients."

The HaptX Gloves Development Kit includes two gloves, each featuring 130 tactile actuators that provide realistic touch across the hand and fingertips. Built with HaptX's patented microfluidic technology, HaptX Gloves also deliver powerful force feedback and industry-leading motion tracking with sub-millimeter precision. The HaptX SDK supports Unity and Unreal Engine 4, making it easy to create new content or upgrade existing VR experiences for HaptX Gloves. When combined with a VR headset, HaptX Gloves revolutionize human-machine interaction, enabling users to feel virtual objects with unprecedented realism.

"The HaptX Gloves Development Kit provides a new level of haptic fidelity and realism," said Mary Hamilton, managing director and lead of the Digital Experiences R&D group at Accenture Labs. "Accenture is looking forward to seeing how HaptX Gloves will enhance the capabilities of VR for human-machine interaction."

The HaptX Gloves Development Kit makes its worldwide debut October 3, 2018 at the Future of Storytelling(R) Summit in New York City and the GeekWire Summit in Seattle. Businesses can learn more about the HaptX Gloves Development Kit at

About HaptX:

HaptX builds technology that simulates touch sensation with unprecedented realism. HaptX Gloves enable natural interaction and realistic haptic feedback in virtual reality for the first time. A venture-backed startup, HaptX has 35 employees, with offices in Seattle, Wash. and San Luis Obispo, Calif.

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